Hawaii
Hawaii
Game description from the publisher:
Don't expect to lie around the sun, lazily sipping cocktails and passively watching hula dancers, because the tactical game Hawaii is not a paradise for idlers, but rather for bold, active strategists. Restlessly, they'll move their pieces on the game board, facing constant challenges in terms of making their beautiful villages on this beautiful island as profitable as possible. Only those who will be able to use their dwindling resources to meet the increasing demands over five rounds will find a spot for themselves on the beach.
In Hawaii, players must make use of their limited resources to score points by growing their villages and exploring the surrounding islands. Your chieftains move around the board to purchase new tiles for their villages, hopefully grabbing the best deals before their opponents. Three different currencies are used to pay for these trips, so make sure you don't run out of any of them too quickly. Players are also rewarded for providing for their people (measured essentially by how much they bought on a given turn), but your meager income shrinks as the game goes on. Players will have to balance a number of ways to score points to secure their victory.
Don't expect to lie around the sun, lazily sipping cocktails and passively watching hula dancers, because the tactical game Hawaii is not a paradise for idlers, but rather for bold, active strategists. Restlessly, they'll move their pieces on the game board, facing constant challenges in terms of making their beautiful villages on this beautiful island as profitable as possible. Only those who will be able to use their dwindling resources to meet the increasing demands over five rounds will find a spot for themselves on the beach.
In Hawaii, players must make use of their limited resources to score points by growing their villages and exploring the surrounding islands. Your chieftains move around the board to purchase new tiles for their villages, hopefully grabbing the best deals before their opponents. Three different currencies are used to pay for these trips, so make sure you don't run out of any of them too quickly. Players are also rewarded for providing for their people (measured essentially by how much they bought on a given turn), but your meager income shrinks as the game goes on. Players will have to balance a number of ways to score points to secure their victory.
Player Count
2
-
5
Playing Time
90
Age
13
Year Released
2011
Newest Review
Remote video URL
Podcasts Featuring this Game
TDT # 257 - Gaming Money
Tom and Eric talk about several new games, including Empires of the Void and Hawaii. We also talk about Nothing Personal and other board game news, and listen to Geoff talk about how our will breaks down. We visit another gaming store, and end the episode with our favorite types of money in games.