Dungeon Command: Sting of Lolth
Dungeon Command: Sting of Lolth
Dungeon Command: Sting of Lolth is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the battlefield.
As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you. You recruit troops and deploy them on the battlefield. You issue orders to those creatures, outfit them with spells and equipment, and direct their tactics to break the morale of your enemies and drive them from the field.
Dungeon Command: Sting of Lolth includes twelve miniatures, such as an assassin, a priestess, a wizard, spiders, and drow house guards. While each Dungeon Command faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. Dungeon Command is designed for two players, although up to four can play with a few adjustments explained under the advanced rules.
Integrates with:
Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Heart of Cormyr
Dungeon Command: Tyranny of Goblins
Can also integrate with:
Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you. You recruit troops and deploy them on the battlefield. You issue orders to those creatures, outfit them with spells and equipment, and direct their tactics to break the morale of your enemies and drive them from the field.
Dungeon Command: Sting of Lolth includes twelve miniatures, such as an assassin, a priestess, a wizard, spiders, and drow house guards. While each Dungeon Command faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. Dungeon Command is designed for two players, although up to four can play with a few adjustments explained under the advanced rules.
Integrates with:
Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Heart of Cormyr
Dungeon Command: Tyranny of Goblins
Can also integrate with:
Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
Player Count
2
Playing Time
90
Age
12
Year Released
2012
Newest Review
Remote video URL
Other Videos
Podcasts Featuring this Game
TDT # 266 - Games we Hate to Lose
In this show, we talk about several new games we've played, including the Maranda series of abstract strategy games. We answer several questions, talking about iOS games, card games, dungeon games, games to tempt a role player, and more. Finally, we end the show with our top ten games that we hate to lose!