dysFUNction
dysFUNction
Play dysFUNction and you’ll find the fun in your dysfunction…but more importantly, in everyone else’s.
Grab a Cart and claim your Baggage- in this game, the player with the most Baggage wins. dysFUNction is not only hilariously entertaining, it’s cheaper and less painful than therapy! Take a ride on the Emotional Rollercoaster, acknowledge the elephant in the room, drag your skeletons out of the closet, or simply wake the f*** up and get out of Denial. Share family stories and One-Up your friends as you fill your Cart with Baggage you’ve earned the hard way, from the people who supposedly love you the most.
You can’t choose your family, but you can use them to win this game!
dysFUNction is a unique, fun storytelling game that will have you laughing and competing with your friends over who has the most dysFUNctional family. Dig Deep cards prompt players to share funny family stories; Baggage is awarded for the quality and entertainment value of each story. More Baggage can be earned by One-Upping another player's story, or by interaction with the Family Fun cards (and other board squares). Some players may also end up stuck in Denial. The first player to fill their Baggage Cart (with 15 Bags) wins the game.
Grab a Cart and claim your Baggage- in this game, the player with the most Baggage wins. dysFUNction is not only hilariously entertaining, it’s cheaper and less painful than therapy! Take a ride on the Emotional Rollercoaster, acknowledge the elephant in the room, drag your skeletons out of the closet, or simply wake the f*** up and get out of Denial. Share family stories and One-Up your friends as you fill your Cart with Baggage you’ve earned the hard way, from the people who supposedly love you the most.
You can’t choose your family, but you can use them to win this game!
dysFUNction is a unique, fun storytelling game that will have you laughing and competing with your friends over who has the most dysFUNctional family. Dig Deep cards prompt players to share funny family stories; Baggage is awarded for the quality and entertainment value of each story. More Baggage can be earned by One-Upping another player's story, or by interaction with the Family Fun cards (and other board squares). Some players may also end up stuck in Denial. The first player to fill their Baggage Cart (with 15 Bags) wins the game.
Player Count
3
-
6
Playing Time
45
Age
18
Year Released
2012
Newest Review
Remote video URL