Gaia Project
Gaia Project
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
Player Count
1
-
4
Playing Time
60
-
150
Age
12
Year Released
2017
Designers
Helge Ostertag, Jens Drögemüller
Publishers
Z-Man Games, White Goblin Games, TLAMA games, テンデイズゲームズ (Ten Days Games), Super Meeple, Reflexshop, Mandala Jogos, Maldito Games, Hobby World, Games Factory Publishing, Game Harbor, Edge Entertainment, DiceTree Games, Cranio Creations, Capstone Games, Feuerland Spiele
Board Game Category
Economic, Science Fiction, Space Exploration, Territory Building
Newest Review
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