Parade
Parade
On a small board 4 x 10 squares there are six little half-precious stones for each player in their starting position: three in the first of the four-square-rows, leaving the rightmost square unoccupied and three in the sixth row, leaving the leftmost field unoccupied. The direction of play is "the long run", so the second row of each player is already "behind" the second row of the opponent. Stones can be drawn one step forwards or diagonally forward at each turn, never sideways or backwards. The stones cannot be beaten or jumped over and on each square there is only one stone allowed.
The aim of the game is to build a 4-stones-in-a-row "parade", horizontally, vertically or diagonally, which is not that easy as it first seems ...
This game was part of a small edition for the exhibition "Gott würfelt nicht" in Göttingen 2005, initialized by Reinhold Wittig, Althöfer and other game designers.
The aim of the game is to build a 4-stones-in-a-row "parade", horizontally, vertically or diagonally, which is not that easy as it first seems ...
This game was part of a small edition for the exhibition "Gott würfelt nicht" in Göttingen 2005, initialized by Reinhold Wittig, Althöfer and other game designers.
Player Count
2
Playing Time
5
Age
5
Year Released
2005