Gezanke auf der Planke!
Gezanke auf der Planke!
Description of the game from Spielbox:
Gezanke auf der Planke is a three-dimensional family game by Dominique Handel that is already available. Pirates are afraid of water but today is bath day and they all have to go into the ocean. But nobody wants to. Because for pirates, the rules is: he who washes and saves, loses. Nobody wants to go into the water, and so there's a lot of pushing and shoving on the plank. Each tries to stay as far back on the plank as possible and push the others overboard. Finally, a large shark was also spotted happily circling the ship in anticipation.
16 pirates in four colors stand in rows and columns on the plank. Each player draws a counter out a bag that secretly indicates which his color is. Now each player tries to move the pirates such that at least one pirate of his color is left on board at the end of the game. Players may move all pirates of any color. On a player's turn, he first turns the wind rose. It chooses the first move - if two pirates are exchanged, for example, or move one pirate to the head, the end of the line, or one space forwards, or no action at all. Secondly, a full row of pirates is always pushed on space forwards. So, over the course of the game, pirates fall off the plank - and into the mouth of the waiting shark!
Gezanke auf der Planke is a three-dimensional family game by Dominique Handel that is already available. Pirates are afraid of water but today is bath day and they all have to go into the ocean. But nobody wants to. Because for pirates, the rules is: he who washes and saves, loses. Nobody wants to go into the water, and so there's a lot of pushing and shoving on the plank. Each tries to stay as far back on the plank as possible and push the others overboard. Finally, a large shark was also spotted happily circling the ship in anticipation.
16 pirates in four colors stand in rows and columns on the plank. Each player draws a counter out a bag that secretly indicates which his color is. Now each player tries to move the pirates such that at least one pirate of his color is left on board at the end of the game. Players may move all pirates of any color. On a player's turn, he first turns the wind rose. It chooses the first move - if two pirates are exchanged, for example, or move one pirate to the head, the end of the line, or one space forwards, or no action at all. Secondly, a full row of pirates is always pushed on space forwards. So, over the course of the game, pirates fall off the plank - and into the mouth of the waiting shark!
Player Count
2
-
4
Playing Time
20
Age
6
Year Released
2006