Spontaneous
Spontaneous
Spontaneous is the game to bring out those songs that resonate in your head. Become a Director and make the whole table sing for you.
If there are times when you find yourself singing impulsively, you are a Spontaneous!
Think of a song you remember, take a single word of the lyrics and write it on a piece of paper to make your top five. That word will be one of your keywords. Think of another song and do the same until you have a top five that contains 5 keywords. Once all the participants have their list of keywords, the director starts the game and launches the first spontaneous challenge.
The first Director must flip the hourglass as he announces a word from his own Top Five. The rest of the players must compete to see who is the first to sing a fragment of at least 5 words from any song that contains the keyword.
The first player who begins to sing before the end of time must roll the dice and advance the number of squares that they indicate.
If no one managed to sing all five words of a song, the Director must flip the hourglass again and sing at least five words of a song containing their own keyword before time runs out. Once he has done so, he rolls the dice and moves on. If he fails to prove that the keyword belongs to a real song, he must roll the dice and back off.
When a player reaches the finish square, the participant who is in third place becomes the challenger and challenges the player who is about to win (leader). The leader must sing a song (at least five words) of a keyword written by the challenger at that time.
If the leader meets the challenge, he will be the winner.
If there are times when you find yourself singing impulsively, you are a Spontaneous!
Think of a song you remember, take a single word of the lyrics and write it on a piece of paper to make your top five. That word will be one of your keywords. Think of another song and do the same until you have a top five that contains 5 keywords. Once all the participants have their list of keywords, the director starts the game and launches the first spontaneous challenge.
The first Director must flip the hourglass as he announces a word from his own Top Five. The rest of the players must compete to see who is the first to sing a fragment of at least 5 words from any song that contains the keyword.
The first player who begins to sing before the end of time must roll the dice and advance the number of squares that they indicate.
If no one managed to sing all five words of a song, the Director must flip the hourglass again and sing at least five words of a song containing their own keyword before time runs out. Once he has done so, he rolls the dice and moves on. If he fails to prove that the keyword belongs to a real song, he must roll the dice and back off.
When a player reaches the finish square, the participant who is in third place becomes the challenger and challenges the player who is about to win (leader). The leader must sing a song (at least five words) of a keyword written by the challenger at that time.
If the leader meets the challenge, he will be the winner.
Player Count
4
-
10
Playing Time
30
-
60
Age
10
Year Released
2015