Web of Power
Web of Power
Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced.
Online Play
http://www.boardgames-online.net (turn-based)
Implemented bonus maps: China, Hellenia, Skandinavia, America, AD 850, Life on Mars, Big in Japan, Soviet Union
http://www.onlinebrettspiele.de/kuk/default.asp?l=en (Against AI)
Re-implemented by:
China
Iwari
Expanded by:
Web of Power: The Vatican
Web of Power: The Duel
Online Play
http://www.boardgames-online.net (turn-based)
Implemented bonus maps: China, Hellenia, Skandinavia, America, AD 850, Life on Mars, Big in Japan, Soviet Union
http://www.onlinebrettspiele.de/kuk/default.asp?l=en (Against AI)
Re-implemented by:
China
Iwari
Expanded by:
Web of Power: The Vatican
Web of Power: The Duel
Player Count
3
-
5
Playing Time
50
-
60
Age
12
Year Released
2000