Rush Hour
Rush Hour
This game page is NOT for the 1-player ThinkFun puzzle that is also named Rush Hour. It is a very different game. Please use the Outside the Scope of BGG page to share images of ThinkFun Rush Hour, and other 1-player ThinkFun puzzles. There is also a 2-player ThinkFun product called Rush Hour Shift that does have a game page.
The object of the game is to traverse the board from HOME to the OFFICE after dropping off one's commuters at their respective places of employment.
You start off with two commuters but may pick up extra ones before you're out of the Neighborhood Jaunt. Next is either the Interstate 500 or Suburban Gauntlet. After this is the Beltway Expressway, with a Car Pool Express Lane for the lucky bastards with three or more commuters on board. Finally, there is the Inner City Maze.
You normally roll two dice, but some road signs reduce that number to one die. Optional rules include Traffic Jams, Fender Benders, Public Parking, Double Parking and Baby Behind the Wheel.
The object of the game is to traverse the board from HOME to the OFFICE after dropping off one's commuters at their respective places of employment.
You start off with two commuters but may pick up extra ones before you're out of the Neighborhood Jaunt. Next is either the Interstate 500 or Suburban Gauntlet. After this is the Beltway Expressway, with a Car Pool Express Lane for the lucky bastards with three or more commuters on board. Finally, there is the Inner City Maze.
You normally roll two dice, but some road signs reduce that number to one die. Optional rules include Traffic Jams, Fender Benders, Public Parking, Double Parking and Baby Behind the Wheel.
Player Count
2
-
6
Playing Time
60
Age
8
Year Released
1981