another damn Civilization game
another damn Civilization game
another damn Civilization game is a dice-rolling civilization game.
Dice determine the player's available actions. Each player throws 3 dice to determine which actions they have available to them in a round. The players get re-rolls for abilities. Money and tokens are placed in the corresponding boxes. These are emptied beginning with the #1 box down to #6. Every token allows for an action. Either taking resources (black piece or new token for a player), placing a token on the civilization track, or moving a token on the track.
A player can have up to a maximum of 26 tokens on the civilization track. Once a token is on the track, a new token can be placed adjacent to it. Different spaces give different abilities to the players, such as re-rolls, victory points, or resources. Some spaces have a cost to use them, such as War, which allows the removal of a token from another player.
The civilization track consists of 30 spaces. It starts with the 1st space, Writing, and ends with the 30th and final space, City. Once a player places a token on the 30th space, the game ends and victory points are tallied. Points are obtained from the civilization track and for every 3 black token, coin, or playing piece leftover. The player with the most victory points wins.
The fourth game by Martin Wallace in spielbox.
Dice determine the player's available actions. Each player throws 3 dice to determine which actions they have available to them in a round. The players get re-rolls for abilities. Money and tokens are placed in the corresponding boxes. These are emptied beginning with the #1 box down to #6. Every token allows for an action. Either taking resources (black piece or new token for a player), placing a token on the civilization track, or moving a token on the track.
A player can have up to a maximum of 26 tokens on the civilization track. Once a token is on the track, a new token can be placed adjacent to it. Different spaces give different abilities to the players, such as re-rolls, victory points, or resources. Some spaces have a cost to use them, such as War, which allows the removal of a token from another player.
The civilization track consists of 30 spaces. It starts with the 1st space, Writing, and ends with the 30th and final space, City. Once a player places a token on the 30th space, the game ends and victory points are tallied. Points are obtained from the civilization track and for every 3 black token, coin, or playing piece leftover. The player with the most victory points wins.
The fourth game by Martin Wallace in spielbox.
Player Count
2
-
4
Playing Time
40
Age
10
Year Released
2011