The Agents
The Agents
The Agents is a strategic card game that introduces a unique double-edged card mechanism into the undercover world of covert operations, subterfuge, secrecy and sabotage. Players must join their Agents into Factions, assign Missions and take their opponents down, to gather intel and win the most points.
Each Agent card features a "command" on one end of the card and "points" on the other end. The direction in which you place the card determines from which asset you benefit. If you choose to perform the command, one of your opponents scores the points; if you keep the points for yourself, an opponent gets to perform the command. With 25 different Agents, each with its own unique ability, Agents can be turned, killed, extracted and swapped – making the game ever flexible, variable, unpredictable and a test of forward planning and quick thinking. As you learn about each Agent's special abilities, discover how Agents work together or against each other, and weigh up the advantages of collecting points for yourself versus using the commands to further your goals and sabotage your opponent's strategies, the game becomes increasingly complex, dynamic and challenging.
Missions, played alongside Factions of Agents, provide interesting, strategic conditions which, if fulfilled, score you big points – but if you race ahead, you'll also become a target for attack. The better you're doing, the more under fire you'll be.
Each Agent card features a "command" on one end of the card and "points" on the other end. The direction in which you place the card determines from which asset you benefit. If you choose to perform the command, one of your opponents scores the points; if you keep the points for yourself, an opponent gets to perform the command. With 25 different Agents, each with its own unique ability, Agents can be turned, killed, extracted and swapped – making the game ever flexible, variable, unpredictable and a test of forward planning and quick thinking. As you learn about each Agent's special abilities, discover how Agents work together or against each other, and weigh up the advantages of collecting points for yourself versus using the commands to further your goals and sabotage your opponent's strategies, the game becomes increasingly complex, dynamic and challenging.
Missions, played alongside Factions of Agents, provide interesting, strategic conditions which, if fulfilled, score you big points – but if you race ahead, you'll also become a target for attack. The better you're doing, the more under fire you'll be.
Player Count
2
-
5
Playing Time
20
-
40
Age
8
Year Released
2013
Newest Review
Remote video URL
Podcasts Featuring this Game
TDT # 354 - Asymetrical Games
In this show, Tom talks about the gaming in LA, we discuss our Origins Game Fair plans, and we talk about The Agents,Cube Quest, Great Heartland Hauling Company, and Loot. Once again we answer questions, we look at a slash fiction game, and we talk about our top ten asymetrical board games.