BANG! The Dice Game
BANG! The Dice Game
BANG! The Dice Game keeps the core of the Bang! card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game.
Each player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table.
If a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition – and death won't necessarily keep you from winning as long as your teammates pull through!
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Podcasts Featuring this Game
TDT # 402 - Cooperative Games
In this show, we talk about Harbour, Pirates, Ninjas, Robots, Zombies, Grasshopper and the Ant, Tragedy Looper, Orleans, Bang: the Dice Game, and Grimoire. We answer a pile of questions, and end the show with our top ten cooperative games!
TDT # 371 - Milton Bradley Games
In this show, we talk about Abyss, the Battle at Kemble's Cascade, Jerk, Bang: the Duce Game, Arcadia Quest, and Ten: The Game! We cringe at another tale of horror, and talk about our Essen plans, math trades, how to get a game published, and using timers during games. We end the show with our top ten Milton Bradley games!
TDT # 333 - How We've Changed
A ton of stuff in this episode, folks! We review Lords of War, Amerigo, Polis: Rise of the Hegemony, Tomorrow, Freedom, Cheaty Mages, and Steam Park. Brian takes a look back at Acquire, Bill at convention scheduling, Geoff at a most unusual dinner, Dexter and the Chief at King of Tokyo, Mark at ASL, James at Essen, and Roger at Kickstarter! Tom also reviews 19 games in 16 minutes, and we end the show talking about how we've changed since starting the Dice Tower.