Each round, the current team leader will choose how many cards every player draws. Then, going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or negative personality traits (such as frightened or obsessive). At the end of the round, more cards are added to the draw deck. The game ends only if the players can deplete the draw deck as well as their hands without letting time run out.
If one threat shows up too many times, the team fails the mission. The team must play their threats correctly in order to gain any progress. However, most of the information in a players hand remains secret throughout the game.
Planning, teamwork, and a little luck are the tools you'll need to win this cooperative game for two to five players.
The Grizzled gets expanded with Missions, which give players new options, as well as solo and 2-player versions.
Andre' Nordstrand takes a look at this cooperative card game from Cool Mini or Not!
Ryan takes a look at this cooperative card game that's very tough to beat!
Zee checks out this cooperative card game set in World War I.
Mark and Randy take a look at this cooperative game from Cool Mini or Not