Neuroshima Hex! 3.0
Neuroshima Hex! 3.0
The second edition of Neuroshima Hex!, released at Spiel 2007, had updated graphics and a new, larger board; a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0, a fifth army that could be used against any of the other ones.
The first French edition of Neuroshima Hex!, released in 2008, included an additional four Mercenary tiles. The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile.
Neuroshima Hex! 3.0, released in 2013 from Z-Man Games, includes rule corrections, the Doomsday Machine army (for five armies in the NH base game), a solo variant with 55 puzzle cards that present you with challenging situations, and new three-player variants: Deathmatch; Deathmatch with scores; one player vs. a team; and a team match (with one player playing two armies).
The game is also expanded by Unofficial Neuroshima Hex! expansions, available here on BGG.
Note: All armies in all versions across the years are functionally compatible! The only differences between armies from e.g. 3.0 and 2.5 (or whatever) are art & graphic design.
Note: There is no solitaire bot/AI/system to compete against. The only options for "solo" play are soloing multiple factions yourself, or solving puzzles (like Chess checkmate problems) available in some editions and expansions.
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Podcasts Featuring this Game
TDT # 328 - Replaced Games we Kept
In this episode, we try to catch up on questions by answering a few of them, and also talk about Infection: Humanity’s Last Gasp, Unexpected Treasures, Nexus Ops, Patchistory!, Going Going Gone, and Space Sheep. Brian talks about Neuroshima Hex, and Bill examines how to make a good first impression at conventions. Finally, we answer the question - "What games have been replaced in our collection, but we kept them anyway?"
TDT # 261 - Looking ahead in a game
In this episode, Geoff talks about giant numbers, and Greg descends into Madness. Mary talks about house rules, and Tom reviews Descent 2.0. We stereotype gamers yet again, and then talk about how many moves ahead in a game we plan for.
TDT # 112: Top 10 Most Played
In this episode, Tom previews a few new games, and reviews Antler Island and Plataeu. Sam and Tom discuss recent games, including Monopoly: Tropical Tycoon, while Mortiz discusses suspense in games. Paul and Mark talk about war games, Geoff asks an intriguing question, and Giles and others give us some more strategy. We announce the winners to our Christmas contest, as well as start a new contest for E.T.I. Finally, we end the show with our top ten Most Played Games List.