The players embody merchants trading with Yspahan. Meaning to take advantage of the coming of the Shah’s supervisor, they score points by placing their merchandise in the right shops, by sending them to the caravan, and by constructing buildings.
In Yspahan, players draft their action for the turn in order, but a roll of the dice determines which actions are available and how powerful they will be. You can earn points in the short-term by claiming shops in the city or by sending your traders to the caravan. You can also improve your infrastructure by constructing buildings that improve your actions or picking up action cards that give you extra options. Every 7 turns (each "week"), points are scored in the city and caravan, and after 3 weeks, the wise traders will see who among them has profited the most...
TDT # 103: Best Wargames & Twilight Struggle
In this episode, Mary gives the news while Greg tells us his opinions of the Spiel des Jahres nominations. We review Wings of War, and Tom rants about tie breakers and tells why he loves games.
TDT # 96: Biggest Game Disappointments
In this jam packed episode, Mary interviews many notables in the gaming industry - including Jay Tummelson. She also gives a lot of news - including a Valley Games exclusive announcement, and Sam and Tom discuss the upcoming Fantasy Flight games.
TDT # 82: New Contest & Anticipated Games for 2007
In this episode, Sam continues his two-player marathon with Tony & Tino, while Tom rants against comments against Boardgamegeek.