Players use builders, cards, workers, and neutral workers to build houses in Arkadia. Houses are built with the seal of one of 4 families; this family gave the building order and will get the building player its seal.
These seals can be changed for victory points. But seals are subject to changing values. The growing castle (every time a house is built, players also build on the castle) has the 4 seals on it as well, which decides the value of each seal. The castle is also the game's timer: once the second layer is built, the last round starts. The player with the most gold wins.
Released: Essen 2006.
TDT # 103: Best Wargames & Twilight Struggle
In this episode, Mary gives the news while Greg tells us his opinions of the Spiel des Jahres nominations. We review Wings of War, and Tom rants about tie breakers and tells why he loves games.
TDT # 72: Top Ten Games from Essen 2006
Not so much regular news this week, but we continue our contest for Quest for the Dragonlords. I review Take Stock, and we discuss our Hot Games of the Month. We answer some questions, but the main part of our show is a special report from Rick Thornquist and Moritz Eggert