Northgard: Uncharted Lands
Northgard: Uncharted Lands
Based on the universe of the Northgard videogame, Northgard : Uncharted Lands is a game of conquest and exploration set in the age of vikings.
Each player will control a Viking clan, looking to achieve victory by reaping glory in various ways or control the most prized territories of this new continent.
The game focus on streamlined rules and mechanisms, allowing for a fast-paced and smooth rhythm of play. Each turn, players alternate their actions to adapt their strategies to their opponents' moves and the expansion of the board.
Fame (Victory Points) can be earned by exploring, fighting, controlling and developing territories... The various corresponding actions are played through the cards that the players have in hand. At the end of each turn, they will have to choose a new card to improve their personal deck, as their clans develop new tactics and technologies.
The conquest of Northgard will also require a clever management of resources to build new buildings, improve your warriors' effectiveness better your hand of cards, and upgrade your clan's specificities. The Winter phase make this management more difficult, as you have to feed your units to keep them healthy and happy.
The pace of the game is set by the players, as the game will end after seven turns but can also be cut short at any time, if one of them is in control of 3 closed territories hosting certain types of buildings.
—description from the publisher
Each player will control a Viking clan, looking to achieve victory by reaping glory in various ways or control the most prized territories of this new continent.
The game focus on streamlined rules and mechanisms, allowing for a fast-paced and smooth rhythm of play. Each turn, players alternate their actions to adapt their strategies to their opponents' moves and the expansion of the board.
Fame (Victory Points) can be earned by exploring, fighting, controlling and developing territories... The various corresponding actions are played through the cards that the players have in hand. At the end of each turn, they will have to choose a new card to improve their personal deck, as their clans develop new tactics and technologies.
The conquest of Northgard will also require a clever management of resources to build new buildings, improve your warriors' effectiveness better your hand of cards, and upgrade your clan's specificities. The Winter phase make this management more difficult, as you have to feed your units to keep them healthy and happy.
The pace of the game is set by the players, as the game will end after seven turns but can also be cut short at any time, if one of them is in control of 3 closed territories hosting certain types of buildings.
—description from the publisher
Player Count
2
-
5
Playing Time
45
-
90
Age
13
Year Released
2022
Newest Review
Remote video URL