Faux•Cabulary
Faux•Cabulary
In Faux•Cabulary, players create new words for descriptions that lack appropriate nomenclature by using randomly drawn "word segment" dice included in the game.
Each round, one player is the Wordmeister while the other players draw three word cubes at random from the box. The Wordmeister reads a Faux•Cabulary card out loud, e.g., "The compulsion to pop bubblewrap", then each player creates a word using 1-3 of his cubes – perhaps "Bust-O-Ific" – and conceals the word in a plastic holder. The Wordmeister mixes the words in their plastic holders (so that she doesn't know who created which word), reveals them one-by-one, then awards the card to whoever submitted the word that (in her mind) best matches the definition. Players then return all the dice, and the Wordmeister position rotates clockwise. Whoever claims the required number of Faux•Cabulary cards first wins!
Each round, one player is the Wordmeister while the other players draw three word cubes at random from the box. The Wordmeister reads a Faux•Cabulary card out loud, e.g., "The compulsion to pop bubblewrap", then each player creates a word using 1-3 of his cubes – perhaps "Bust-O-Ific" – and conceals the word in a plastic holder. The Wordmeister mixes the words in their plastic holders (so that she doesn't know who created which word), reveals them one-by-one, then awards the card to whoever submitted the word that (in her mind) best matches the definition. Players then return all the dice, and the Wordmeister position rotates clockwise. Whoever claims the required number of Faux•Cabulary cards first wins!
Player Count
3
-
7
Playing Time
20
-
30
Age
13
Year Released
2011
Newest Review
Remote video URL
Podcasts Featuring this Game
TDT # 239 - Best of 2011, part 1
In this episode, we are joined by a ton of contributors as we take a look back over the year of 2011. In this first half, we talk about the best card, war, and party game. We discuss our most surprising game, as well as the most dissappointing. We talk about he best components and artwork, as well as the worst games of the year. And we talk about the year as a whole, including the top ten news stories of 2011.