Alien Frontiers: Factions
Alien Frontiers: Factions
Alien Frontiers: Factions adds a number of items to the Alien Frontiers base game:
Ship and colony tokens for a fifth player.
Factions (thus the name), with each faction providing its owner a special ability and new orbital facilities under his control.
Agendas, which are hidden objectives that allow a player to earn bonus points at game's end or when the agenda is revealed in-game.
New Alien Tech cards, such as the Lunar Tunneler, which will allow its owner to pay one fuel to receive an extra ore when using the Lunar Mine. This card's discard power will send all ships docked at the Lunar Mine to the Maintenance Bay, which can be useful when the Mine is clogged with high-value ships.
Ship and colony tokens for a fifth player.
Factions (thus the name), with each faction providing its owner a special ability and new orbital facilities under his control.
Agendas, which are hidden objectives that allow a player to earn bonus points at game's end or when the agenda is revealed in-game.
New Alien Tech cards, such as the Lunar Tunneler, which will allow its owner to pay one fuel to receive an extra ore when using the Lunar Mine. This card's discard power will send all ships docked at the Lunar Mine to the Maintenance Bay, which can be useful when the Mine is clogged with high-value ships.
Player Count
2
-
5
Playing Time
60
Age
13
Year Released
2012
Podcasts Featuring this Game
TDT # 275 - Gaming Tastes A'Changing
In this show, Steve Avery takes a look at Dungeon Fighter and Scurvy Pirates, while Brian examines Three Dragon Ante. Tom continues his ranting, and we also review several games, such as Alien Frontiers: Factions, Level 7 Escape, and Kingdom Builder Nomads. And what's up with Eric's gaming group? Finally, we end the show with a look at how our gaming tastes have changed over the years.