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TDT # 556 - Games to teach Science

In this show, Eric survives a lot to show up and record with Suzanne!  We talk about MetroX, Renegade, Reworld, Pyramids of the Jaguar, Sunset Over Water, and Keyper.  Geoff talks about the limits of AI, and we talk about the Spiel des Jahres nominations!  Finally, we end the show with the top ten games to teach Science!

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TDT # 554 - Games that teach History

In this show, we talk about Mistborn, Queensdale, Incorporated, Space Base, Pass the Pandas, and Felicity: The Cat in the Sack.  Travis Chance from Kolossal Games comes on and talks about what it's like to start a company from scratch, and we hear another tale of Horror.  Finally, we end the show with our top ten games to teach History!

2017
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Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

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Year Published: 2017
Designers: Isaac Childres
Publishers: Cephalofair Games
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Year Published: 2017
Designers: Isaac Childres
Publishers: Cephalofair Games
Year Published: 2017
Designers: Ludovic Roudy
Publishers: Serious Poulp
Year Published: 2017
Designers: Adrian Adamescu
Publishers: Floodgate Games
Year Published: 2017
Designers: Emerson Matsuuchi
Publishers: Plan B Games
Year Published: 2017
Designers: Michael Kiesling
Publishers: Next Move Games
2017
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It's the early 20th century. You have decided to sail back to the newly discovered seventh continent to attempt to lift the terrible curse that has struck you since your return from the previous expedition.

In The 7th Continent, a solo or cooperative "choose-your-own-adventure" exploration board game, you choose a character and begin your adventure on your own or with a team of other explorers. Inspired by the Fighting Fantasy book series, you will discover the extent of this wild new land through a variety of terrain and event cards. In a land fraught with danger and wonders, you have to use every ounce of wit and cunning to survive, crafting tools, weapons, and shelter to ensure your survival.

Unlike most board games, it will take you many, MANY hours of exploring and searching the seventh continent until you eventually discover how to remove the curse(s)...or die trying.

The 7th Continent features an easy saving system so that you can stop playing at any time and resume your adventure later on, just like in a video game!

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Year Published: 2017
Designers: Ludovic Roudy
Publishers: Serious Poulp
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Year Published: 2017
Designers: Isaac Childres
Publishers: Cephalofair Games
Year Published: 2017
Designers: Ludovic Roudy
Publishers: Serious Poulp
Year Published: 2017
Designers: Jacob Jaskov
Publishers: Hush Hush Projects
Year Published: 2017
Designers: Jamey Stegmaier
Publishers: Stonemaier Games
Year Published: 2017
Publishers: Hasbro
2017
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The sun shines brightly on the canopy of the forest, and the trees use this wonderful energy to grow and develop their beautiful foliage. Sow your crops wisely and the shadows of your growing trees could slow your opponents down, but don't forget that the sun revolves around the forest. Welcome to the world of Photosynthesis, the green strategy board game!

Year Published: 2017
Designers: Hjalmar Hach
Publishers: Blue Orange (EU)
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Year Published: 2017
Designers: Jonathan Gilmour
Publishers: Asmodee
Year Published: 2017
Designers: Jamey Stegmaier
Publishers: Stonemaier Games
Year Published: 2017
Designers: Hjalmar Hach
Publishers: Blue Orange (EU)
Year Published: 2017
Designers: Dane Beltrami
Publishers: Fantasy Flight Games
Year Published: 2017
Designers: Michael Kiesling
Publishers: Next Move Games
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