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In this show, originally posted July 2005, Joe and Tom start their Origins 2005 preview, talking about the best games they played in 2004, and what events they are looking forward to. A good look at Origins of years gone by.

In this show, originally posted July 2005, Joe and Tom start their Origins 2005 preview, talking about the best games they played in 2004, and what events they are looking forward to. A good look at Origins of years gone by.

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In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

This show was sponsored by Suprised Stare Games.

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Episode #107: Top Ten Good Games with Bad Themes

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

This show was sponsored by Suprised Stare Games.

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107

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. 

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

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In this episode, Sam and Tom review It's Alive, Uptown, and Lifeboat. We also discuss a lot of questions, and mention several recently played games, such as Fire and Axe and Heroscape. Geoff talks about the Entertaible, Mortiz talks about innovative game design, and Jason gives more insight to war games. Eric Martin joins us by giving us news highlights, and Tom talks about his top ten games that have stood the test of time.

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Episode #106: Top Ten Games that have Stood the Test of Time

In this episode, Sam and Tom review It's Alive, Uptown, and Lifeboat. We also discuss a lot of questions, and mention several recently played games, such as Fire and Axe and Heroscape. Geoff talks about the Entertaible, Mortiz talks about innovative game design, and Jason gives more insight to war games. Eric Martin joins us by giving us news highlights, and Tom talks about his top ten games that have stood the test of time.

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106

In this episode, Sam and Tom review It's Alive, Uptown (aka Blockers), and Lifeboat. We also discuss a lot of questions, and mention several recently played games, such as Fire and Axe and Heroscape. Geoff talks about the Entertaible, Mortiz talks about innovative game design, and Paul Glenn gives more insight to war games. Eric Martin joins us by giving us news highlights, and Tom talks about his top ten games that have stood the test of time.

In this episode, Sam and Tom review It's Alive, Uptown (aka Blockers), and Lifeboat. We also discuss a lot of questions, and mention several recently played games, such as Fire and Axe and Heroscape. Geoff talks about the Entertaible, Mortiz talks about innovative game design, and Paul Glenn gives more insight to war games. Eric Martin joins us by giving us news highlights, and Tom talks about his top ten games that have stood the test of time.

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In this episode, we announce the winner of our BattleLore contest and start a new contest for Starcraft: the Board Game! Then, we go back to episode 5 and listen to Tom and Joe discuss if it's ever right to deliberately lose a game, and what games are good for young children. Tom reviews Infinifield, Joe reviews Victoria Cross, and both give their top ten thematic games.

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Episode #5: Top Ten Thematic Games

In this episode, we announce the winner of our BattleLore contest and start a new contest for Starcraft: the Board Game! Then, we go back to episode 5 and listen to Tom and Joe discuss if it's ever right to deliberately lose a game, and what games are good for young children. Tom reviews Infinifield, Joe reviews Victoria Cross, and both give their top ten thematic games.

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In this episode, we announce the winner of our BattleLore contest and start a new contest for Starcraft: the Board Game! Then, we go back to episode 5 and listen to Tom and Joe discuss if it's ever right to deliberately lose a game, and what games are good for young children. Tom reviews Infinifield, Joe reviews Victoria Cross, and both give their top ten thematic games.

In this episode, we announce the winner of our BattleLore contest and start a new contest for Starcraft: the Board Game! Then, we go back to episode 5 and listen to Tom and Joe discuss if it's ever right to deliberately lose a game, and what games are good for young children. Tom reviews Infinifield, Joe reviews Victoria Cross, and both give their top ten thematic games.

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