As veteran English soldiers returned from the Crusades, Italy found itself with an influx of desperate and capable men. These hired swords were contracted to fight for individual city-states by an agreement known as a condotta. The most elite of these men were the mercenary leaders known as the Condottiere.
The object of Condottiere is to acquire four connected provinces in renaissance Italy. To do this players auction off different provinces on the board and bid on these provinces with a hand of cards representing mercenaries, seasons, scarecrows, and political figures. However, unlike standard auctions in which only the highest bidder loses their bid, in Condottiere every player loses their bid. Players are, in effect, bidding the number of troops they are willing to lose in order to win a province. However, several special effect cards shake the contests up and keep the players guessing.
TDT # 170: Top 10 Replacement Games
In this show, we take some time talking about the top ten games that have replaced other games in our collections. Dexter and the Chief talk about Take it Easy, Brad goes over Age of Steam, Tom reviews 10 games in 9 minutes (or something like that), and Moritz talks about the evolution of Lord of the Rings. We review Wits and Wagers: Family, do Conventional wisdom, and talk about some recently played games - including our never ending online game of Stone Age.
TDT # 111: Top Ten Mayfair Games
In this episode, we discuss some recently played games, as well as continue our Christmas contest! Moritz talks about tension in games, Geoff discusses the good old days of PBEM, and Mary gives a report from BGG.con. We discuss being Game snobs, the Golden Geek awards, Condottiere, and some random strategy tips. We end out the show by discussing the top ten games from Mayfair.