Perikles
Perikles
Perikles is a game from Martin Wallace. Players assume the role of a noble family seeking to become the leader of one or more of 6 ancient Greek city-states. The game plays out in two phases:
In the first, players vie for area control in each of the six states, which end in elections. Players who win the election in each state can then "control" that state's army.
In the second phase, players use cards to move their armies to attack or defend one of seven battles (each tied to a state, and you can't attack your own!) that are up for grabs that round.
The gameplay mechanic is straightforward, with elements drawn from other Euro-style wargames (especially Martin Wallace's Struggle of Empires). What makes Perikles unique is the smooth integration of the area control/voting phase and the military phase.
From the back of the box:
"Together the Greek City States had defeated the greatest power in the world, the Persians. Now, though, pride and envy have led them to fight amongst themselves in what we know today as the Peloponnesian War.
Each player represents a powerful Greek family with political influence spread across the six major city states of ancient Greece. Players strive to become leaders of these cities, thus taking control of their military forces. With these forces players will aim to win glory on the battlefield."
In the first, players vie for area control in each of the six states, which end in elections. Players who win the election in each state can then "control" that state's army.
In the second phase, players use cards to move their armies to attack or defend one of seven battles (each tied to a state, and you can't attack your own!) that are up for grabs that round.
The gameplay mechanic is straightforward, with elements drawn from other Euro-style wargames (especially Martin Wallace's Struggle of Empires). What makes Perikles unique is the smooth integration of the area control/voting phase and the military phase.
From the back of the box:
"Together the Greek City States had defeated the greatest power in the world, the Persians. Now, though, pride and envy have led them to fight amongst themselves in what we know today as the Peloponnesian War.
Each player represents a powerful Greek family with political influence spread across the six major city states of ancient Greece. Players strive to become leaders of these cities, thus taking control of their military forces. With these forces players will aim to win glory on the battlefield."
Player Count
3
-
5
Playing Time
120
Age
13
Year Released
2006
Podcasts Featuring this Game
TDT # 75: Block War Games and Derk Solko
In this episode, Rick talks about his experiences at BGG.con, and Moritz hails us with more German lessons. Sam and I have a session report of Perikles, and discuss why it seems that I never win any games.
TDT # 72: Top Ten Games from Essen 2006
Not so much regular news this week, but we continue our contest for Quest for the Dragonlords. I review Take Stock, and we discuss our Hot Games of the Month. We answer some questions, but the main part of our show is a special report from Rick Thornquist and Moritz Eggert