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In this episode, we talk about Origins 2011, and tell you things to look forward to! We talk about folks going for the first time - things to see, things to avoid, and tips everyone should take note of.

In this episode, we talk about Origins 2011, and tell you things to look forward to! We talk about folks going for the first time - things to see, things to avoid, and tips everyone should take note of.

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212

In this episode, Moritz enters the Mansions from Madness, and Ryan finds another game show he hates. We answer a pile of questions, and give our top ten story-telling games - whatever that means.

In this episode, Moritz enters the Mansions from Madness, and Ryan finds another game show he hates. We answer a pile of questions, and give our top ten story-telling games - whatever that means.

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In this episode, Steve makes himself a target, the Chief talks about starting a game group, and Geoff and Ryan interview the designer of Code 777 and Confusion. We react to the German game of the year nominations, we pit a pair of cooperative games against each other, and we talk about our ideal qualities in a gaming opponent.

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Episode #211: Ideal Qualities in a Gaming Opponent

In this episode, Steve makes himself a target, the Chief talks about starting a game group, and Geoff and Ryan interview the designer of Code 777 and Confusion. We react to the German game of the year nominations, we pit a pair of cooperative games against each other, and we talk about our ideal qualities in a gaming opponent.

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211

In this episode, Steve makes himself a target, the Chief talks about starting a game group, and Geoff and Ryan interview the designer of Code 777 and Confusion. We react to the German game of the year nominations, we pit a pair of cooperative games against each other, and we talk about our ideal qualities in a gaming opponent.

In this episode, Steve makes himself a target, the Chief talks about starting a game group, and Geoff and Ryan interview the designer of Code 777 and Confusion. We react to the German game of the year nominations, we pit a pair of cooperative games against each other, and we talk about our ideal qualities in a gaming opponent.

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