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TDT - Episode # 321 - Replacement Games

In this show, we talk about the Scoundrels of Skullport expansion for Lords of Waterdeep, Shafausa, Showdown, Trains, Forbidden Desert and more!  We have one of the scariest tales of Horror ever, rank Carcassonne pieces, pick start players, and more.  Finally, we end the show with our top ten games which have replaced other games.

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321

In this show, we talk about the Scoundrels of Skullport expansion for Lords of Waterdeep, Shafausa, Showdown, Trains, Forbidden Desert and more! We have one of the scariest tales of Horror ever, rank Carcassonne pieces, pick start players, and more. Finally, we end the show with our top ten games which have replaced other games.

In this show, we talk about the Scoundrels of Skullport expansion for Lords of Waterdeep, Shafausa, Showdown, Trains, Forbidden Desert and more! We have one of the scariest tales of Horror ever, rank Carcassonne pieces, pick start players, and more. Finally, we end the show with our top ten games which have replaced other games.

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In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games.  Recorded before a live audience who asked questions - we look into what makes a successful designer.

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TDT - Episode # 320 - Gen Con 2013 Designer's Panel

In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games.  Recorded before a live audience who asked questions - we look into what makes a successful designer.

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320

In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games. Recorded before a live audience who asked questions - we look into what makes a successful designer.

In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games. Recorded before a live audience who asked questions - we look into what makes a successful designer.

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In this episode, Eric and I take a look at Gen Con 2013, talk about the convention as a whole, and then discuss our adventures in playing True Dungeon.  We review the Pathfinder Adventure Card Game, Heart of Glorm for Mice and Mystics, Firefly, the new Pandemic Expansion, and more!   Giles rallies the tribe, Jude examines gaming outreach, and a new contributor talks about Gem Rush.  And don't forget our epic contest!

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TDT - Episode # 319 - Gen Con Recap

In this episode, Eric and I take a look at Gen Con 2013, talk about the convention as a whole, and then discuss our adventures in playing True Dungeon.  We review the Pathfinder Adventure Card Game, Heart of Glorm for Mice and Mystics, Firefly, the new Pandemic Expansion, and more!   Giles rallies the tribe, Jude examines gaming outreach, and a new contributor talks about Gem Rush.  And don't forget our epic contest!

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319

In this episode, Eric and I take a look at Gen Con 2013, talk about the convention as a whole, and then discuss our adventures in playing True Dungeon. We review the Pathfinder Adventure Card Game, Heart of Glorm for Mice and Mystics, Firefly, the new Pandemic Expansion, and more!  Giles rallies the tribe, Jude examines gaming outreach, and a new contributor talks about Gem Rush. And don't forget our epic contest!

In this episode, Eric and I take a look at Gen Con 2013, talk about the convention as a whole, and then discuss our adventures in playing True Dungeon. We review the Pathfinder Adventure Card Game, Heart of Glorm for Mice and Mystics, Firefly, the new Pandemic Expansion, and more!  Giles rallies the tribe, Jude examines gaming outreach, and a new contributor talks about Gem Rush. And don't forget our epic contest!

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