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267

Yeah, I know we say that were going to talk about GenCon, and we do a very small amount, but most of that is in the next episode.  In this episode, we're joined by Cody Jones and John Richard, and we talk about a pile of recently played games, including Descent 2.0 and D-Day Dice.  We also answer several listener questions, and talk about what games we are looking forward to seeing!

Yeah, I know we say that were going to talk about GenCon, and we do a very small amount, but most of that is in the next episode.  In this episode, we're joined by Cody Jones and John Richard, and we talk about a pile of recently played games, including Descent 2.0 and D-Day Dice.  We also answer several listener questions, and talk about what games we are looking forward to seeing!

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TDT - Episode # 266 - Games we Hate to Lose

In this show, we talk about several new games we've played, including the Maranda series of abstract strategy games.  We answer several questions, talking about iOS games, card games, dungeon games, games to tempt a role player, and more.  Finally, we end the show with our top ten games that we hate to lose!

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266

In this show, we talk about several new games we've played, including the Maranda series of abstract strategy games.  We answer several questions, talking about iOS games, card games, dungeon games, games to tempt a role player, and more.  Finally, we end the show with our top ten games that we hate to lose!

In this show, we talk about several new games we've played, including the Maranda series of abstract strategy games.  We answer several questions, talking about iOS games, card games, dungeon games, games to tempt a role player, and more.  Finally, we end the show with our top ten games that we hate to lose!

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Open or Closed Scoring is a classic argument that seems to be around forever, so we thought we talk about it once again!  We also are joined by quite a few contributors, including Geoff talking about game economies, Ryan playing long games and liking it, and a new segment on solo games.  We also review several new games, including Mage Wars, Infiltration, Dungeon Command, and Space Cadets live!  All that, news, Tom repeating himself, and more!

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TDT - Episode # 265 - Open or Closed Scoring

Open or Closed Scoring is a classic argument that seems to be around forever, so we thought we talk about it once again!  We also are joined by quite a few contributors, including Geoff talking about game economies, Ryan playing long games and liking it, and a new segment on solo games.  We also review several new games, including Mage Wars, Infiltration, Dungeon Command, and Space Cadets live!  All that, news, Tom repeating himself, and more!

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265

Open or Closed Scoring is a classic argument that seems to be around forever, so we thought we talk about it once again!  We also are joined by quite a few contributors, including Geoff talking about game economies, Ryan playing long games and liking it, and a new segment on solo games.  We also review several new games, including Mage Wars, Infiltration, Dungeon Command, and Space Cadets live!  All that, news, Tom repeating himself, and more!

Open or Closed Scoring is a classic argument that seems to be around forever, so we thought we talk about it once again!  We also are joined by quite a few contributors, including Geoff talking about game economies, Ryan playing long games and liking it, and a new segment on solo games.  We also review several new games, including Mage Wars, Infiltration, Dungeon Command, and Space Cadets live!  All that, news, Tom repeating himself, and more!

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In this classic episode, originally posted- January 6, 2006, Joe Steadman and I give a joint review of Railroad Tycoon, listen to an audio review by Walt O'Hara, and get schooled in German pronunciation.  We also talk about our top ten game designers.

In this classic episode, originally posted- January 6, 2006, Joe Steadman and I give a joint review of Railroad Tycoon, listen to an audio review by Walt O'Hara, and get schooled in German pronunciation.  We also talk about our top ten game designers.

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