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Episode #146: Top 10 Games from 1994

In this episode, we continue our contest for Cutthroat Caverns and expansions, and talk about Sam leaving the show. We discuss some upcoming expansions, and Geoff tells us how winning makes us lose. Moritz says goodbye to Dave Arneson, Giles talks about Australian game expos, and Mark discusses war game expansions. We discuss Tom's top ten games from 1994 - and end the show with an interview with Kimberly Maita about board game cruises.

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146

In this episode, we continue our contest for Cutthroat Caverns and expansions, and talk about Sam leaving the show. We discuss some upcoming expansions, and Geoff tells us how winning makes us lose. Moritz says goodbye to Dave Arneson, Giles talks about Australian game expos, and Mark discusses war game expansions. We discuss Tom's top ten games from 1994 - and end the show with an interview with Kimberly Maita about board game cruises.

In this episode, we continue our contest for Cutthroat Caverns and expansions, and talk about Sam leaving the show. We discuss some upcoming expansions, and Geoff tells us how winning makes us lose. Moritz says goodbye to Dave Arneson, Giles talks about Australian game expos, and Mark discusses war game expansions. We discuss Tom's top ten games from 1994 - and end the show with an interview with Kimberly Maita about board game cruises.

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Episode #145: Top 10 Games from Ten Years Ago

In this episode, Geoff tells us how to manipulate negotiations in games, and Moritz gives some suprising game news. Tom and Sam talk about some game news, their current gaming trends, and ideas for drafting in games. Finally, we end the show with our top ten games from ten years ago - in 1999.

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145

In this episode, Geoff tells us how to manipulate negotiations in games, and Moritz gives some suprising game news. Tom and Sam talk about some game news, their current gaming trends, and ideas for drafting in games. Finally, we end the show with our top ten games from ten years ago - in 1999.

In this episode, Geoff tells us how to manipulate negotiations in games, and Moritz gives some suprising game news. Tom and Sam talk about some game news, their current gaming trends, and ideas for drafting in games. Finally, we end the show with our top ten games from ten years ago - in 1999.

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Episode #144: Top 10 Games from Five Years Ago

In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.

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144

In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.

In this show, Jim Reed interviews Curt from Smirk and Dagger Games, discussing Cutthroat Caverns and more. Tom and Sam talk about news and answer questions - how many games should a gamer buy in a year? Finally, we give our top ten games from five years ago - 2004, and discuss 2004's effect on gaming.

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In this episode, Moritz wonders why not everyone enjoys cooperative games, and Giles talks about changing the components of Hive. Tom and Sam discuss Le Havre and Catan Geographies: Germany, and go over some news. Geoff, Tom, and Sam then discuss "pushing your luck" and how it's used in games - including the top ten Push Your Luck games.

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Episode #143: Top 10 Push Your Luck Games

In this episode, Moritz wonders why not everyone enjoys cooperative games, and Giles talks about changing the components of Hive. Tom and Sam discuss Le Havre and Catan Geographies: Germany, and go over some news. Geoff, Tom, and Sam then discuss "pushing your luck" and how it's used in games - including the top ten Push Your Luck games.

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